๐Ÿฌ Devlog #1 โ€“ Preparing the Early Demo!


Hey everyone! ๐Ÿ‘‹
Iโ€™m a 17-year-old indie dev from Algeria, and Iโ€™ve been working on my dream game:
๐ŸŽฎ Sweetopia: A Whimsical Candy Adventure
A chaotic candy world full of jelly trampolines, caramel puddles, tricky jumps, and way too much sugar ๐Ÿ˜…

๐Ÿญ Whatโ€™s coming in the Early Demo?

  • A slice of Sugar Land and Trampoline Land

  • Core mechanics: running, double jumping, and dashing

  • A waffle-ice-cream ground covered in tasty flavored balls ๐Ÿ“๐Ÿ‹๐Ÿ‡

  • Sticky caramel puddles that slow you down for 1 second

  • Two small jumping challenges to test your skills

  • Multiple trampolines launching you into the sky!

  • Giant sugar cubes with a special look — and maybe a few surprises ๐Ÿ˜‰

๐Ÿงช Whatโ€™s the goal of this demo?

  • Test core gameplay mechanics

  • See how players react to the style and movement

  • Prepare for whatโ€™s coming next: Online co-op mode! ๐ŸŒ

๐Ÿ’– Made with sugar (and struggle)

Iโ€™m building Sweetopia on a humble ASUS X553M (around 20 FPS ๐Ÿ˜…),
so every like, share, comment, or playtest means the world to me.
Your support helps me grow this world and eventually make it multiplayer!

Thanks for reading, and I hope youโ€™re excited to explore the candy chaos! ๐Ÿฌ

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